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Din Grogu - Character Model

Hello, everyone!
Embarking on a journey within the realm of imagination and technical finesse, my Blender Character Model project brings to life the beloved character Din Grogu from The Mandalorian.
Meticulously sculpted, textured, and animated, each rendition captures Grogu's endearing personality. This project not only showcases my technical prowess in Blender but also emphasizes the seamless integration of aesthetics and functionality.
I've rendered artistic images with color correction, offering a vivid portrayal of Grogu.
Additionally, I tested his application in the Unreal Engine, providing insights into his potential in a gaming environment.
The creative process is further unveiled through a recorded demonstration, showcasing the steps involved in bringing this iconic character to virtual life.
As a testament to the project's versatility, I've exhibition on the Sketchfab platform, allowing viewers to interact with Grogu in 3D.
Special thanks to Professor Wellington Coloni for his invaluable guidance through his course on Digital Sculpture, Painting, and Retopology in Blender 3D. His teachings have played a pivotal role in shaping the skills showcased in this project.
Technical details:
The total polygon count with the teeth and tongue Assets is
47,666 tris.
The model exported to Unreal 5 was without the teeth and tongues as I applied the facial Rig only to the photo poses. So having 37,204 tris.
I used the hair particle system only for the photos.
The textures exported and used in Unreal 5 were at 2048p.
For the photo renders, procedural materials and PBR textures created within Blender were used.

Unreal Engine Preview
Sound Track credits:
Track: "Wanted To Show"
Music provided by https://Slip.stream
Free Download/Stream: https://get.slip.stream/iTUy6U

Youtube Video Workflow

Base Texture

Base Texture

Roughness Texture

Roughness Texture

Specular Texture

Specular Texture

Uper Teeth Texture

Uper Teeth Texture

Low Teeth Texture

Low Teeth Texture

Tongue  Texture

Tongue Texture